![]() ![]() The Beach can be finished after getting 50,000 loyalty and getting all the CGsįinishing The Elf Kingdom Gives You CGs related to the Elf Kingdom and the guard you defeated. (Click power should be level 175 or more.) To Unlock the Beach, get a collective total of 5,000 - 6,000 worth of ranks from Girls. (Click power should be level 255 or more.) To unlock the Country, get 100,000 Loyalty and unlock all CGs and Girls in the City. (Click power should be level 100 or more.) To unlock the City, get 25,000 Loyalty and unlock all CGs and Girls in the Campus. Other Locations are unlockable like the Beach, Elf Kingdom or Celestial Planes. (Loyalty changes depending on which map you are trying to get loyalty from.) Upon finishing a map, a new map will be unlocked. You must get a certain amount of loyalty to unlock Girls and Locations. Depends on how many girls you summoned will increase by 5 every time.) A button that gives a new girl using a summon.(It depends on your School Loyalty, City Loyalty, Country Loyalty and your total level.) Then view Helen's profile and you should see a symbol on the bottom left corner. To unlock Pearls, upgrade Helen's rank to 200 and have all your girls have a collective rank of 1000 or more. After you destroy the four guardians, you will be able to Break Heidal. Chances are that you won't be able to beat them due to you having a lack of pearls. Upgrading Leena's Rank to 200 will give you access to the elf kingdom. Then you'll get Leena after breaking her. If your loyalty is 25,000 then click a girl on the top right corner of the School map. To find her and unlock her after having 6 girls is to press the right button on the girls list until you see a translucent version of her and then click on her. Helen is counted as a girl after 6 girls are unlocked. Obtaining Loyalty by pressing the girl button on the bottom on any map and clicking the enemies until another one comes.Get this number to 7.77 to generate 0.05 passive factorials per second, up to 60 factorials Thanks to your upgrades, Incrementers are 7.52x faster Reward: DP multiplier upgrade is buffed, each diagonalizer raises the OP base to the 1.000001 One-time Diagonalizer Upgrades are disabled, you need 1e25 products to enter Reward: Multiply factors by the logarithm of products (caps at 1e20 Products) Reward: Diagonalizers are another 10% more effectiveĬhallenge rewards 1 to 6 are nullified. Reward: Start runs with all booster upgradesĭiagonalizers are square rooted, multiply booster gain by 0 Reward: You can choose one more path for the second column Reward: Square the bought maximize and successor autobuyers. The bottom row of upgrades doesn't consume your products.Ĭomplete Product Challenge Exit Product Challenge You may have to rotate your phone on mobile to see all of the upgrades. ![]() Unlock Factor Shift Autobuyer that also buys Diagonalizer Upgrades Gain 1 free autoclicker each and 1% of DP gained per second Gain 1% of OP gained on Infinity per second Products slow down tetrational diagonalizer cost scalingĭiagonalizers are 10% more effective, reduce base by 10%ĭiagonalizers scale 1.5x as slow before 98304 You have x Products Reach 50 Factor Shifts to collapse! (Or restart current collapse, respecs upgrades if unable to collapse) Reward: Dynamic Factor Cap boosts Tier 1 and 2 There's exponentially rising decrementy dividing Tier 1 production, immediately Refund if you have any Booster Upgrades, all challenge effects are disabled, Challenge 7 completions multiply OP, keep no OP on Infinity, you can do a maximum of 1000 manual successor clicks per infinity The base is 5 higher, all free factors are doubled (doesn't affect challenge mults)ĭynamic drops by 1.00e30 per second, keep no OP on Infinity, and you can't buy Booster UpgradesĪLL PREVIOUS CHALLENGES AT ONCE, and Challenge 6 Completions multiply OP gain from Infinities You can't buy factors, Challenge 1 multiplier is useless Your 0 challenge completions have multiplied Tier 1 and 2 by x You're currently in Challenge 1.Īutoclicker costs scales a lot worse, but OP multiplier to passive gain is boosted Challenges can be completed up to 3 times, each one giving a bigger reward. ![]()
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